The first lots was different type of textures.
Silver texture render.
All I have to say the texture I made really make this model looks like a metal statue.
Bad Chrome texture render
Chrome texture render
Gold Texture render
Hidden source Glow texture render.
The last three are renders of different type of glow. Mainly th second render and the third render. I like the third one because it looks spooky. The first render, without glow, was done by accident because I forgot to activate the glow.
The next project was to texture a drink bottle. It wasn't hard, but it did took long to make. However I am pleased of the out come of the final render.
Detective Desk render
This one wasn't about texturing but actually how to make our renders look better, by adding blurrs to the back ground and sharpening the foreground. I had to make three renders of this, one was just a render, the second was and ambient render, and the third was a zdepth render. I actually like this one out of all the renders, because the render looks so cool.