The first furniture I made is the table, this object is going to be the legs for my box dragon. The last furniture is the mop which is the only recurring object through out my animation. The roles it's going to play are the fighter's opponent, the tail of the box dragon and the gun/rifle for the shooter. The head of the mop is purposely made to look like that because I was thinking of giving it the soft body tail rig to save me time from using the Maya hair particles.
Mesh
Wire
UV Map
UV Map Layout
Mesh
Wire
UV Map
UV Map Layout
Please leave some feedback if you have any suggestions for improving my models.
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