For the past few days I was finishing up on modelling the sofa furniture. The sofa is going to be the chest high wall in the shooter segment of my animation. I had some troule getting the shape of the sofa right but I was able to get it done with some help from Alan. He also told me that if I had and flat surface then it is okay to use triangles to make modelling an object easier. So in the future I need to remember that rule.
Mesh
Wire
UV Mapped
Please leave some feedback if my sofa needs some improvements.
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