Monday, 7 March 2011

Transcription part 13: Final Albert Construction Sheet and Modeling Map (Hopefully)

Today I did some editing on my character Albert. I added a neck on him so his head doesn't look weird when he moves it and re-did his texture on his body, this time I added a waist coat around his body. The reason for his change on his clothes is so he looks more Victorian but I still wanted a sense of messiness so I made his shirt untuck and having his blazer and waist coat unbuttoned. His hat is meant to be slanted a bit, but I think I will do that when I make him in 3D.

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