Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Friday, 23 May 2014

Shub-Work 05: Three Point Lighting

Hello everyone here is an update on my animation, as mentioned before I was going to look into three point lighting to make my scene more attractive to look at. I did some research on this and followed some tutorials, I even looked back at some old tutorials that was given to me from my time at uni. I then applied the three point lighting setup to my scene and it did improve my scene tremendously .
Here are some pictures that shows the process starting with the key light setup, then the fill light which is meant to lighting up the shadows around Albert a bit then the rim light which is to give a highlight around the character.
Key Light

 Fill Light

Rim Light

Removing the shadow of the character from Fill Light


Here is a comparison between the Old light Setup and the Final Light setup.
Old Light set up

Final Light setup

There might be some room for improvements for the animation but so far it looks complete, I might need to look back on this in the future but for now I am happy with the result.
So until the next blog post see you next time :)

Wednesday, 9 May 2012

Final Project part 18: Bird Food Blues... Pre-vis Collection part 2 and First Image Render

Here is the latest update for my project. I have made some more pre-vis videos and some scene test renders.
The first pre-vis is an update animation on the worm singing inside the bird. This time his tail moves, it is meant to represent a finger/foot tapping to the beat of the music. I actually had trouble doing this, as mentioned on the group blog the entire worm is mainly controlled by the tip of the worms tail. However I was able to resolved this (with some help) by using the bend deformer for the tail. I won't lie this was actually tricky but I was able to get it done. I am pround of the out come but when I have time I will come back and fix this.


The second pre-vis is the second part of scene seven for my animation where we the worm actually singing to the bird. Here I am trying to get the head movements matching the rhythm to the music as well as have both characters interacting with each other. This is what I have got so far, I am almost done just need to get the bounciness of the bird's head right because to me it still feels off.



Also here are some test renders for my animation, I was using highlights to my animation look more interesting when rendered. The first image was just applying the highlights to the body and the wing for the bird while the second image has all the objects in my scene except the ground and sky having the highlight applied to them.

Image 01

 Image 02

This is all I have to show so far, so until next time have a nice day.

Saturday, 5 May 2012

Final Project part 17: Bird Food Blues... Pre-vis Collection

Here are some pre-vis scenes from my animation. The first scene has the camera panning to the right and we see the bird trying to pluck the worm from the ground. The second scene is a whole body shot were the bird finally pulled the worm from the ground. The third scene carry's on from the second scene where we see the bird eating the worm, however he suddenly hears a noise and started to look for the source. The forth scene has the bird finding the source. The fifth scene has an inside shot where we see the worm singing inside the bird. The sixth scene has the bird rising up with a surprise look, and finally the seventh has bird still surprised and started to look around in confusing.






















Getting the movements feeling natural was very challenging mostly trying to make my bird life like. However I still feel like there are some room for improvements. I believe this is when I really need some helpful criticisms so if any fells have some good advice to make my animation better then please let me know. Also I know my worm needs some life to his tail but his rig is kind of messy so I need some help on that.

Thursday, 16 December 2010

Dear Alan

I tried setting up the script you shown me from the comet-cartoon website, but I couldn't understand on how to do it.
When you get the time maybe you can explain it to me in detail, we could talk about it through Skype.