HDR Normal Render
HDR Airbase Render
HDR Meadow Render
HDR Suburb Render
Next is to simulating a sun light with a sky to an island scene using a 'Pysiscal Sun Light' attribute. This part of the tutorial shows off the different controls in the attribute to manipulate the lighting of a sun and editing some extra its to it like increasing the contrast or playing with the red and blue colours. Also editing the quality of the shadow of a scene by giving it a hard or soft feel.
Physical Sun and Sky: Normal Render
Physical Sun and Sky: Adding Sun and Sky Render
Physical Sun and Sky: Moving Sun Render
Physical Sun and Sky: Increasing Sun Size Render
Physical Sun and Sky: Adding Haze Render
Physical Sun and Sky: Editing Red and Blue Colours Render
Physical Sun and Sky: Editing Saturation Render
Physical Sun and Sky: Normal Shadow Render
Physical Sun and Sky: Shadow Render
Physical Sun and Sky: Softening Shadow Render
In the final part in the lighting tutorial is to make a spot from where the light comes out from, this is call a portal light. I applyed a 'Pysical Sun and Light' attribute and added an area light. the render produce an nice calming atmosphere.
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